ORACLERIUM

Persistent Fantasy MMORTS

Build your kingdom in a massive, persistent online world. Train armies, summon a Hero that levels through combat and loots gear from fallen enemies, and fight your way across a seamless map of interconnected regions. Dynamic events keep the world unpredictable. Bosses spawn, bounties appear, and players scramble. After each cycle, the world resets.

Oraclerium is in active development by a solo indie developer. Balance and features are experimental and subject to change.

About the Game

A World That Lives

Oraclerium is a persistent fantasy MMORTS. Dozens of players share one seamless map made up of interconnected regions. Your kingdom doesn't disappear when you log off. Your buildings, armies, and resources stay put. But so do everyone else's.

What Sets It Apart

Not Another Lobby Game

Always Live

No lobbies. No matchmaking. The world is always running. You log in and you're playing. Your kingdom keeps going while you're offline, and so does everyone else's.

Your Hero

Summon a Hero from your Throne. They level up through combat, spec into Strength, Agility, or Intelligence, and equip gear looted from enemies you kill. The stronger your Hero, the harder you hit.

Dynamic Events

The world doesn't just sit there. Bosses show up, bounties drop, contested objectives appear on the map. Sometimes you're hunting them, sometimes you're fighting other players over them.

The Wipe

After each cycle, everything resets. No one carries an advantage into the next cycle. You start fresh, everyone starts fresh, and the players who move fastest come out on top.

Choose Your Path

Three Factions, Three Heroes

Each faction has its own roster and three heroes to pick from. More factions are coming.

Humans

Humans

Knights, archers, mages, cavalry, siege. A well-rounded roster that can handle most situations if you build the right comp.

3 Heroes available
Footman Archer Mage Champion Catapult
To Be Announced
?

???

Coming soon.

3 Heroes (TBA)
To Be Announced
?

???

Coming soon.

3 Heroes (TBA)

Command Your Forces

Twelve unit types across infantry, ranged, cavalry, magical, and siege classes. Each unit has an armor type and attack type that interact through a damage table. Some units counter others.**

Peasant

Peasant

Worker
HP220 DMG5 ArmorUnarmored Cost50g
Footman

Footman

Melee Infantry
HP420 DMG12 ArmorMedium Cost100g 10l
Knight

Knight

Heavy Melee
HP850 DMG28 ArmorHeavy Cost200g 50l
Spearman

Spearman

Anti-Cavalry
HP500 DMG16 ArmorMedium Cost120g 20l
Archer

Archer

Ranged Pierce
HP300 DMG16 ArmorLight Cost100g 30l
Mage

Mage

Magic Ranged
HP350 DMG20 ArmorUnarmored Cost150g 40l 60o
Priest

Priest

Healer
HP320 Heal8/s ArmorUnarmored Cost140g 30l 50o
Light Rider

Raider

Fast Cavalry
HP550 DMG18 ArmorLight Cost150g 40l
Heavy Rider

Champion

Heavy Cavalry
HP900 DMG32 ArmorHeavy Cost250g 80l
Mounted Archer

Ranger

Mounted Ranged
HP450 DMG14 ArmorLight Cost180g 50l
Battle Mage

Warlock

Mounted Magic
HP480 DMG16 ArmorUnarmored Cost200g 60l 80o
Catapult

Catapult

Siege Artillery
HP600 DMG50 ArmorHeavy Cost250g 120l

**All unit names, stats, and costs are placeholders. Balance is ongoing and values will change throughout development.

Hero System

Your Champion Awaits

Oracle Exarch

Oracle Exarch

Level 8 Hero
Strength
18
Agility
12
Intelligence
31
Epic Staff of the Oracle
Rare Ring of Haste
Boots of Wrath
Rare Amulet
Empty
Empty

The Wipe

After each cycle, the slate is wiped clean. No permanent advantages, no pay-to-win stockpiles. Each reset is a fresh start where strategy and speed decide who dominates the next era.

Oraclerium is in active development. Balance and features are experimental and subject to change.

Get Involved
Join the Discord Wishlist on Steam (TBA)